Outer Directive is in active development

Changelog

Every update to Outer Directive, documented. New features, balance changes, and bug fixes as the galaxy evolves.

v0.3.02026-03-28

Alliance Sovereignty & Diplomacy

  • +Added sovereignty claiming mechanics with upkeep cost curve (100 * n^1.5)
  • +Implemented four treaty types: NAP, Trade, Defense, War
  • +All diplomatic agreements are now system-enforced and publicly visible
  • +Added alliance overhead scaling to prevent unchecked mega-alliances
  • +New sovereignty-exclusive structures: Jump Bridge, Capital Shipyard
v0.2.02026-02-14

Trade Routes & Logistics

  • +Automated trade route system: assign ships to repeating buy/sell loops
  • +Convoy grouping for synchronized jump lane travel
  • +Escort contracts between combat and transport pilots
  • +Fuel consumption now scales with ship mass and jump distance
  • +Supply degradation for perishable goods
v0.1.02026-01-10

Foundation Release

  • +Galaxy generation: 1,900 star systems across 104 sectors
  • +Five security zones from Core to Lawless
  • +13 ship classes with 65+ fitting modules
  • +Hex-grid planetary base building with 14 structure types
  • +Player-driven marketplace with localized pricing
  • +Real-time combat with tracking, range, and signature mechanics